

Metal, Bioplastic, and Spares) and build.Ĭonstructor Bots cannot be immediately built at Robot Workshops. There are currently three types of Bots in the game:Ĭarrier Bots can only transfer resources around the colony.Ĭarrier Bots can be built at any Robot Workshop or purchased from Trading Ships, while new colonies start with one Carrier Bot for at least Class D planets.Ĭonstructor Bots can build buildings, akin to an Engineer.ĭo note that while a Carrier Bot is specialized to only carry resources, a Constructor Bot is able to both transfer resources (building and repairing materials only, i.e. Noteworthy: the bot you get at the beginning of every planet is much more resilient than the ones you will build or buy later, similar to starting resources When the Integrity meter empties, the Bot is declared irreversibly damaged and the resources used in its production can be recycled. It drops much slower than the Condition meter, but it cannot be replenished by any means. The Integrity meter shows the bot's total wear. If the Condition meter drops to absolute 0, the bot will be destroyed. The Condition meter can be raised back by an Engineer interacting with the Bot, or from a Robot Auto-Repair the bot can move to before the Condition meter reaches the threshold.

When the meter drops to a certain threshold, the Bot stops in place and ceases work. The Condition meter shows the bot's immediate wear, and drops relatively fast. However, bots take increased damage to their condition during solar flares and sandstorms, and can even be destroyed if their condition meter reaches zero (regardless of their integrity).īots are dependent on two meters, their Condition meter and their Integrity Meter. Secondly, they can travel faster than humans outside of the base, and are resistant to the effects of solar flares (they do not get radiation sickness). First of all, they have no needs such as food, water, oxygen, sleep or medicine, and will tirelessly do their task. Bots are units that work similar to colonists, in that they can execute certain tasks, such as building, transporting resources, or mining.īots are more efficient than human colonists in many ways.
